1. Yes I believe that's how mating works.
2. *shrug*?
Sandbox Discussions
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- Posts: 160
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Re: Sandbox Discussions
Where's this from?DanielH wrote:I was wondering about this when I sawand now it’s confirmed.without question the most beautiful human being he has ever seen.
I am number 63. I'm also ESL, please don't eat me.
Re: Sandbox Discussions
This one's different, Vampire!Revan in Terraria.
Re: Sandbox Discussions
A surprisingly plural number of people have asked what Taylor was doing during the Secret Identity sandbox. The true answer on my end is that putting Taylor onscreen sounded hard, and on Alicorn's that putting Tattletale in the same room as Promise sounded dangerous and complicated. We were avoiding it.
Now that the sandbox is over and all of this will never come up, some stuff that definitely happened offscreen:
-Leviathan kills Tattletale, for the same reason mentioned above. (We flipped coins for everyone in that fight, but did ignore results for I think literally every Undersider at least once.)
-Taylor rejoins the team to help fight the Slaughterhouse Nine. The thread mentioned a couple times that Burnscar was missing and presumed dead. That's because Regent got her.
-The Nine kill Dinah. She was in the wrong place at the wrong time when they killed the Travelers, and was also powerful enough that leaving her alive would mean we'd have to explain why any major plot can still happen. (This was initially an excuse to have Coil die offscreen, because figuring out Promise vs. Coil sounded hard and if Coil is going to die offscreen there aren't many groups short of the Nine who can do it casually. But we eventually decided Coil didn't die then anyway.)
-Since Coil is no longer actively keeping Dinah drugged, Taylor is more willing to work for him even though she knows he would totally do that to someone if it came up. After all, how likely is it that there's another parahuman who's more useful to him drugged than she is as a warlord?
-They divide up the city, as per usual. (In canon, Tattletale did a lot of important things offscreen like keeping the military from objecting. Here, Coil was handling that.)
Director Piggot Or Someone: "The Undersiders are taking over the city!"
Promise: "And doing what with it?"
-When Promise becomes a "villain" and Piggot loses the directorship, Coil becomes PRT director.
-Other villains try to move in, because of course they do. The Undersiders have an easier time of it than in canon because the Fallen are busy elsewhere, so it's just them vs. the Teeth. Accord is still reasonable, and it wasn't exactly hard in canon either. Once Skitter has time to set a trap for the Teeth, this ends with Regent controlling a Burnscar who is also the Butcher.
-We were going to have a scene where Promise talks to the Undersiders and is unjustifiably confident that Mimi can't hurt her, but it never materialized. Had they met, Regent probably would have just handed Burnscar over to her eventually. Keeping her contained is hard, and he's lazy.
-Bitch got mentioned a few times as having a really convenient power for working with Nilbog. They probably hated each other. She's also the only Undersider who is definitely alive at the end; most of the others were undecided.
-At no point did Skitter ever hand-feed fairies by flying bugs down their throats.
Now that the sandbox is over and all of this will never come up, some stuff that definitely happened offscreen:
-Leviathan kills Tattletale, for the same reason mentioned above. (We flipped coins for everyone in that fight, but did ignore results for I think literally every Undersider at least once.)
-Taylor rejoins the team to help fight the Slaughterhouse Nine. The thread mentioned a couple times that Burnscar was missing and presumed dead. That's because Regent got her.
-The Nine kill Dinah. She was in the wrong place at the wrong time when they killed the Travelers, and was also powerful enough that leaving her alive would mean we'd have to explain why any major plot can still happen. (This was initially an excuse to have Coil die offscreen, because figuring out Promise vs. Coil sounded hard and if Coil is going to die offscreen there aren't many groups short of the Nine who can do it casually. But we eventually decided Coil didn't die then anyway.)
-Since Coil is no longer actively keeping Dinah drugged, Taylor is more willing to work for him even though she knows he would totally do that to someone if it came up. After all, how likely is it that there's another parahuman who's more useful to him drugged than she is as a warlord?
-They divide up the city, as per usual. (In canon, Tattletale did a lot of important things offscreen like keeping the military from objecting. Here, Coil was handling that.)
Director Piggot Or Someone: "The Undersiders are taking over the city!"
Promise: "And doing what with it?"
-When Promise becomes a "villain" and Piggot loses the directorship, Coil becomes PRT director.
-Other villains try to move in, because of course they do. The Undersiders have an easier time of it than in canon because the Fallen are busy elsewhere, so it's just them vs. the Teeth. Accord is still reasonable, and it wasn't exactly hard in canon either. Once Skitter has time to set a trap for the Teeth, this ends with Regent controlling a Burnscar who is also the Butcher.
-We were going to have a scene where Promise talks to the Undersiders and is unjustifiably confident that Mimi can't hurt her, but it never materialized. Had they met, Regent probably would have just handed Burnscar over to her eventually. Keeping her contained is hard, and he's lazy.
-Bitch got mentioned a few times as having a really convenient power for working with Nilbog. They probably hated each other. She's also the only Undersider who is definitely alive at the end; most of the others were undecided.
-At no point did Skitter ever hand-feed fairies by flying bugs down their throats.
Re: Sandbox Discussions
I noticed that Coil became PRT director (I think just from you using his icon once?) and was surprised that you didn’t cover it explicitly.
Re: Sandbox Discussions
That was because up until right then Coil was going to have been dead. But I didn't want it to be Tagg and he was the only other name to come to mind, and it turned out neither of us objected to Coil living happily ever after. So he's still there running Brockton Bay. Maybe he'll make Chief Director someday now that his immortal and indestructible boss is dead.
Oh, he was also the one who gave Promise Kaiser and Krieg's names way back when. Faultline's people were just hired to play scapegoat; it would have been much harder for them to actually do it.
Oh, he was also the one who gave Promise Kaiser and Krieg's names way back when. Faultline's people were just hired to play scapegoat; it would have been much harder for them to actually do it.
Re: Sandbox Discussions
So, if I understand correctly, the Entities just wanted enough room for all of them. They expected they would eventually fill up all the space in all the (apparently not practically infinite, presumably due to cosmological event horizon issues) universes. Fairyland is infinite, with an infinite amount of that actually practically useable. It seems to me that there is probably some solution that will actually make everybody happy, to be implemented at some point after Bonesaw finishes Promise’s most recent project.
Re: Sandbox Discussions
witch's cape, not hat
Had not thought of calling avenues after colors, but I like the idea. If even half the storefronts color themselves after the theme, it becomes super easy to remember which avenue something was on.A map is produced. "Eleventh and Blue, maybe."
Re: Sandbox Discussions
Yeah, that would be useful.
What other things could help like that? Visual patterns (stripes, spots, triangles), especially in combination with the colors. Perhaps building material, but that has more practical implications and people should not build restaurants (especially the kitchens) out of wood just because the street name told them to. I can’t think of anything else along those lines but I’m sure there must be something.
What other things could help like that? Visual patterns (stripes, spots, triangles), especially in combination with the colors. Perhaps building material, but that has more practical implications and people should not build restaurants (especially the kitchens) out of wood just because the street name told them to. I can’t think of anything else along those lines but I’m sure there must be something.
Re: Sandbox Discussions
Different architectural styles (culture/era/genre)?