Kappa wrote:Re: late-turned sky-kin: I've been thinking about that! I made a chart, but I'm not completely satisfied with it. The current tentative paradigm is that you can't turn someone into a sky-kin when they're past that type of sky-kin's final phase. Elders can only be turned into Sunwalkers, Adults into Sunwalkers or Moonsingers.
Are there consequences to attempting to turn someone into something they can't be? Will they die, or get sick, or do they just happen to have an immunity to whatever provokes the change...?
Can elementals be turned into sky-kin?
Are there special effects when things of similar themes stack (e.g. Luminant and Sunwalker, since they both seem to involve 'light' thematically, do they get extra magic / extra benefits on top of the defaults)?
Can elementals have kids with sky-kin (e.g. Mirage / Starspeaker)?
Can hybrids and elementals have kids (e.g. Luminant/Moonsinger and Mirage)?
Are there restrictions on some pairings, like Luminant and Tenebrant, since they seem to potentially be opposites?
Do you have any idea of what types of magic are learnable? Do the affinities (e.g. Luminants and mind-magic) have any affect on how well they can do specific branches (or is the learnable magic not even that much, so it's not evident)?
Horrible question, but if you trapped someone in a box specific to their size, probably a Toddler, just before their birthday, what happens when they age up (and go from about 3 years old to 6 years old, I assume with the height change too)? Does they box break with the sudden height change, do they just not age up, do they just not get taller, or do they die because their neck was snapped or something when they attempted to grow (and we're assuming the box can stand up to certain stresses)? I mean, I'd hope this wouldn't happen or anything, but... I'm kinda curious about how it'd work.
Sorry for all the questions; I'm really interested in this setting! It seems cool.