Glowy Moods

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Alicorn
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Glowy Moods

Post by Alicorn »

Every now and then I manage to prompt someone into coming up with a glowfic thread with me solely by mentioning a character I happen to be in the mood for. Maybe this will work more broadly. I will experiment with posting in this thread if I have a distinct mood that rises beyond "glowfic glowfic glowfic glowfic I hunger for glowfic" (as is my perpetual state).

For instance, right now I am in the mood to write an Ivan (any Ivan will do).
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Re: Glowy Moods

Post by Bluelantern »

I vote... aurin + endarkened/dragon Joker?
Sorry for my bad english

"Yambe Akka take the stars, they’re zombies!" - Isabella Amariah
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Re: Glowy Moods

Post by Alicorn »

That is not how this works.
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Re: Glowy Moods

Post by Alicorn »

I feel like doing something with Chi. Throw her into Milliways, prolly.
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Re: Glowy Moods

Post by Alicorn »

Anybody care to find a lost Pen?
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Re: Glowy Moods

Post by Alicorn »

Not so much a mood as a writing exercise, but I wonder if I'd be getting somewhere faster if the characters in the stories I'm stalled on were more awake. Who wants to kick them / dump water on their heads / blow airhorns in their ears with me by coming up with glowfic scenarios for them to be in? Characters are:

Quinn, human ambassador to the emlood in a setting with a bunch of aliens

Vercari Linda Murk, of Double, Double, all grown up

Exaltation, a ten-year-old five-person multiple-system who come with their own way to get to unfamiliar universes
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Re: Glowy Moods

Post by Unbitwise »

Are Exaltation's parts individually ten years old, or is that merely their age as a multiple-system, whatever that is? Is “they end up in an unfamiliar universe next to someone else, and something immediately attention-grabbing like that maze of monsters Inavet and Loki got dropped in happens” an interesting scenario? Is it interesting if the other person is doing a thing kind of like having multiple bodies (but only one mind)?

(Meta: I wasn't sure if this should be a PM, since it's sorta-kinda-notquite-<mumble-scared-noises-I've-never-done-this-before> leading into “do you want to sandbox this”, but I figured at least the first question might be not irrelevant to others.)
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Re: Glowy Moods

Post by Alicorn »

Some of Exaltation's parts are ten years old all the way through but some of them think of themselves as other ages. The body is ten. They are not well-equipped to deal with a maze of monsters, but other interesting situations might work. Someone operating multiple bodies might be an interesting counterpoint.
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Re: Glowy Moods

Post by Unbitwise »

Ah, externally more like Dreamward cohabitation, not having five bodies and a group mind as I had assumed. I mentioned the maze of monsters as a situation that would lead to the airhornish “What would this character do? Because they'd better do it right now.” as opposed to merely explaining themselves. Hm, other situations...

What are the characteristics of their method of travel? Is it a unique-to-them talent or something everyone does? Does it include a scrying ability? Could they accidentally drag someone else along? Could that happen as a consequence of, say, unwisely trying to teleport directly out of Milliways? Could they put someone else back where they belong if not interfered with?

Do they have any particular skills other than ten-year-old-humanness and interdimensional travel?

Situation: Bob Placeholdername gets a mirrorsnake-equivalent dropped on him; wanders around in an inhospitable land but is able to deal with it okay; finds Exaltation who is there for similar or different reasons (and conditionally stuck, or needing to accomplish a task, in some way) and is not doing as well because ten and less well equipped, Bob provides shelter for the duration and Exaltation provides a ride home in exchange.

Situation: Exaltation gets someone else in their universe, lost-Pen style.
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Re: Glowy Moods

Post by Alicorn »

They have a magic item which takes them to worlds, no look-ahead, no destination-choosing. No one would come accidentally. No special Milliways interaction.

No particularly special skills.
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