Effulgence Mafia Game Thread
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Re: Effulgence Mafia Game Thread
The cult wins, traditionally, if there are no nightkill powers (factional or otherwise) in the game and they control the vote (since they can then become the only faction in the game by voting out all townies). Lack of communication shouldn't affect this.
(oh hey Shoal post): Actually, we would have had a better chance of winning with 6 players alive today than with 5 if the extra player added wasn't a killer or cultist.
(oh hey Shoal post): Actually, we would have had a better chance of winning with 6 players alive today than with 5 if the extra player added wasn't a killer or cultist.
- pistachi0n
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Re: Effulgence Mafia Game Thread
Why is nobody else suspicious of BlueSkySprite? Even on the first day, she hinted at having a strong power role and she's been passed over as a target ever since.
Re: Effulgence Mafia Game Thread
if that's the case, then we have to get all of the rest of you to go along with it. If you kill the last killer, then it's game over town win.BlueSkySprite wrote:I think he is assuming you win if you achieve half or more of the town's population, at which point you kill everyone else.
EDIT: Or rather, that you win if the town is only made of cultists.
(oh hey demo post): Really? This is why I made that statement: http://wiki.mafiascum.net/index.php?title=MYLO (to be clear I don't think we're in either MYLO or LYLO right now, but this is the even/odd thing. even means that eventually we end up in MYLO, odd means eventually we end up in LYLO)
- anthusiasm
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Re: Effulgence Mafia Game Thread
So this endgame math is going way over my head. I am not a math person and I am tired. I am going to vote to kill thatwasademo because of mild suspicion and also because the day is ending relatively soon and I think abstaining is probably a bad idea, but most of my suspicion is based on stuff Paradox said and Paradox was a killer so this is totally subject to change.
I am not suspicious of BlueSkySprite because from the way she described it, the wording of her PM was really similar to the wording of mine, and I am also a townie with no powers.
I am not suspicious of BlueSkySprite because from the way she described it, the wording of her PM was really similar to the wording of mine, and I am also a townie with no powers.
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Re: Effulgence Mafia Game Thread
Even and one higher means that we end up in LYLO one turn later than we would have been in MYLO.
But that isn't quite correct for the town right now, since we have leaderless cult gumming up the math.
But that isn't quite correct for the town right now, since we have leaderless cult gumming up the math.
Re: Effulgence Mafia Game Thread
I am somewhat suspicious of BSS, pistachi0n, and I would be okay with a BSS lynch today, but these guys are going to think we're doing reverse psychology and so if we're suspicious of her then they won't lynch her. But maybe we've taken that into account and are pushing on her so that they'll be more likely to choose another target and let the killer live another day. So are we the type of cult that says we are suspicious when we want people to sheep us or when we don't? Are we both suspicious of BSS because we think she's the last killer or because we think she's not and we're trying to get a cult win?
Of course, we're the kind of cult that doesn't actually have any more information about who might be a killer than anybody else, so in the end it doesn't really matter, even if we try to push them in one direction or another, we have no way to know if we are pushing them toward our own ends or someone else's.
It might be better to follow their lead on this one, even if they're wrong about who the killer is, we have a few more days.
i am also going to bed soon.
Of course, we're the kind of cult that doesn't actually have any more information about who might be a killer than anybody else, so in the end it doesn't really matter, even if we try to push them in one direction or another, we have no way to know if we are pushing them toward our own ends or someone else's.
It might be better to follow their lead on this one, even if they're wrong about who the killer is, we have a few more days.
i am also going to bed soon.
Re: Effulgence Mafia Game Thread
vote: thatwasademo


- BlueSkySprite
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Re: Effulgence Mafia Game Thread
I only got a little bit into the possibility trees last night before I realized I actually had to do my homework.
I'm still voting for Thatwasademo, but I thought I'd post what I found so far.
(I finished if there was only 1 killer and it's anthusiasm, and mostly finished if there was only one killer and it's BlueSkySprite. Everyone else is too far down the alphabet)
I'm still voting for Thatwasademo, but I thought I'd post what I found so far.
(I finished if there was only 1 killer and it's anthusiasm, and mostly finished if there was only one killer and it's BlueSkySprite. Everyone else is too far down the alphabet)
Possibilities tree. warning, long, weird format
Re: Effulgence Mafia Game Thread
@BSS, I think you used spaces for formatting and they've all been removed, and I know it's a lot of work, but if you could use some sort of 123, ABC, I II III, abc, i ii iii, structure to the trees to help us keep track of where we are in the tree, that would be great.
Also, and this is purely a suggestion for minimising future work and not a suggestion to undo what you've already done, but I think it would be a lot less work if you used Killer, Town A, Town B, Cult A, Cult B, because which cultist gets lynched or nightkilled isn't going to affect the outcome, and same for which townie is lynched not having an effect (beyond effects like town A is smarter/more eloquent/better at convincing people that they're right even when they're wrong than town B which can't be quantified in these trees i don't think). Like, it matters to the players which person is chosen because obviously that person can't contribute anymore and gets to join the IRC channel faster. but for the game math it doesn't matter.
and then if necessary a second tree with two killers and one townie. I think you can rule out 3 killers.
Also, and this is purely a suggestion for minimising future work and not a suggestion to undo what you've already done, but I think it would be a lot less work if you used Killer, Town A, Town B, Cult A, Cult B, because which cultist gets lynched or nightkilled isn't going to affect the outcome, and same for which townie is lynched not having an effect (beyond effects like town A is smarter/more eloquent/better at convincing people that they're right even when they're wrong than town B which can't be quantified in these trees i don't think). Like, it matters to the players which person is chosen because obviously that person can't contribute anymore and gets to join the IRC channel faster. but for the game math it doesn't matter.
and then if necessary a second tree with two killers and one townie. I think you can rule out 3 killers.
- BlueSkySprite
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Re: Effulgence Mafia Game Thread
Okay, I'll do that next time, and try to add the level markers to this one.
It does make a big difference if I am a killer or if I am not and if I die or if I do not so I'll want to make a distinction between those.
I'll add the levels in a second post because I'm on mobile and worried I'll mess it up.
It does make a big difference if I am a killer or if I am not and if I die or if I do not so I'll want to make a distinction between those.
I'll add the levels in a second post because I'm on mobile and worried I'll mess it up.