So, in the "admin in summoning thread" (which is hilarious and awesome, btw), the "spell globe" was mentioned. The only place on the Elcenia page I can find them is Narax's cast page, where it only says again that he invented them--and, I assume, the thing he is holding in the picture is one. (I guess the fact that Kaylo mentions he read about their invention implies that they were invented ~160 years ago, which is also nontrivial information.)
So: what are they? What do they do? Why was their invention considered a big deal? (Alicorn--if the answers to these questions actually end up spoiling important plot points, please refrain from answering, but please tell me if that's the case.)
Elcenia: "Spell Globes"
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Re: Elcenia: "Spell Globes"
For what I know, it isn't important, but in short: you can cast a spell and store it in the spell globe to be used later. I am not entirely sure if the spell channels energy when it is initially stored or when it is used. My memories of this are foggy
Sorry for my bad english
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Re: Elcenia: "Spell Globes"
Yeah, they're spell storage. The main advantages are that you can cast them fast and without having to be precise about gestures or pronunciation, and that you can make them in batches with a single casting of the stored spell (so they're great if you want the same thing cast fifty times, because then you only need one spell to conjure a batch of globes and another to fill 'em up). The globes channel through whoever crushes them, and go by their intentionality for things like targeting.
I'm not sure what about what I wrote implies that they were invented a long time ago. Kaylo often learns about things by reading about them even when they're events within his lifetime.
I'm not sure what about what I wrote implies that they were invented a long time ago. Kaylo often learns about things by reading about them even when they're events within his lifetime.
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Re: Elcenia: "Spell Globes"
Thanks!
Re: Elcenia: "Spell Globes"
Would this be useful for a big spell that people are worried about botching because of Channeling Sting fear? If someone casts it into a 50 globes once, that's 50 times where you just have to bear the Sting and don't have to worry about messing up the components when you brace for it.Alicorn wrote:Yeah, they're spell storage. The main advantages are that you can cast them fast and without having to be precise about gestures or pronunciation, and that you can make them in batches with a single casting of the stored spell (so they're great if you want the same thing cast fifty times, because then you only need one spell to conjure a batch of globes and another to fill 'em up). The globes channel through whoever crushes them, and go by their intentionality for things like targeting.
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Re: Elcenia: "Spell Globes"
Yes, spell-globes are also useful for people who suffer from spell-flinch, but you do have to concentrate on any intentional components of the spell yourself when you crush one.
Re: Elcenia: "Spell Globes"
How do diagrams combine with spell globes? The words and gesture are done at creation; the intentionality and channeling are done upon crushing, and I think diagrams are the only component left.
Could they be adapted to store other types of Elcenian (or even non-Elcenian) magic instead of wizardry? For example, a globe that any non-light could crush to get healed (or, for the non-Elcenian version, that any non-Muggle could crush to cast Stupefy on somebody)?
Could they be adapted to store other types of Elcenian (or even non-Elcenian) magic instead of wizardry? For example, a globe that any non-light could crush to get healed (or, for the non-Elcenian version, that any non-Muggle could crush to cast Stupefy on somebody)?
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Re: Elcenia: "Spell Globes"
Diagrams store intentionality somewhere other than the caster's mind and allow casting more complicated spells. They do not dovetail well with globes.
Spell globes only store wizard spells.
Spell globes only store wizard spells.
Re: Elcenia: "Spell Globes"
So one cannot make a spell globe, and then draw a diagram for the intentionality, and thereby have nothing that can be messed up by spell flinch? I guess that's not as important now that moon water exists, but before moon water it would have been fairly useful.
And I thought of some more questions after the last one: can spell globes be co-crushed? Can a spell-globe be reversed, or would that not work like co-casting a reversal doesn't? What about storing a reversal? Do spell-globes make complicated knots for breaks, like co-casting does?
I assume that a non-Elcenian in Elcenia who tries to cast a spell would have nothing happen, instead of dying from channeling sting. What about such a person crushing a spell globe? What happens if one is destroyed with no person doing it, like if I leave one in a forest and then a tree falls naturally?
Am I correct that spells cannot be stored in a spell globe outside Elcenia, that one cannot use a stored spell outside Elcenia, and that they would in fact stop working if taken outside Elcenia even if they were instantly brought back?
And I thought of some more questions after the last one: can spell globes be co-crushed? Can a spell-globe be reversed, or would that not work like co-casting a reversal doesn't? What about storing a reversal? Do spell-globes make complicated knots for breaks, like co-casting does?
I assume that a non-Elcenian in Elcenia who tries to cast a spell would have nothing happen, instead of dying from channeling sting. What about such a person crushing a spell globe? What happens if one is destroyed with no person doing it, like if I leave one in a forest and then a tree falls naturally?
Am I correct that spells cannot be stored in a spell globe outside Elcenia, that one cannot use a stored spell outside Elcenia, and that they would in fact stop working if taken outside Elcenia even if they were instantly brought back?
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Re: Elcenia: "Spell Globes"
You cannot make a globe to cast a diagrammed spell.
You cannot co-crush a globe, but you can use them to cast the kind of spell that would take a reversal, which may also be done via globe, or not. Spell-globe spells are easier to break, ceteris paribus.
People without CCs crushing globes just destroy the globes without accomplishing anything, good or bad. Same with the tree.
Spell globes will break (in the disenchantment sense, not the crushing sense) if brought outside Elcenia. They will then stay that way.
You cannot co-crush a globe, but you can use them to cast the kind of spell that would take a reversal, which may also be done via globe, or not. Spell-globe spells are easier to break, ceteris paribus.
People without CCs crushing globes just destroy the globes without accomplishing anything, good or bad. Same with the tree.
Spell globes will break (in the disenchantment sense, not the crushing sense) if brought outside Elcenia. They will then stay that way.