Setting: Speaker
Posted: Fri Oct 21, 2016 3:54 pm
This is an old idea of mine for a fantasy world, which I recently noticed was absurdly suited to glowfic.
Spoken words are magic. The magic sits in the relationship between the word and the speaker's understanding of the word, so you can't do magic in a language you don't speak to near-perfect fluency. And magic has an exponential decay curve, so every time a ritual is spoken with specific words it'll be half as powerful as it was the previous time. (The power behind words replenishes, but on a scale of thousands of years; this isn't known to most people in the world because even when millennia-old rituals are found they won't work for you unless you're fluent in the language they were written in, and even scholars of ancient languages can't achieve the necessary degree of fluency without knowing how the languages sounded spoken aloud.)
The population is human, and all-but-exclusively uses signed language; spoken language still has enough residual power that you wouldn't get through a paragraph without breaking a glass or hurtling your interlocutor into the wall, yelling 'STOP' at someone is approximately punching them in the face, reading a poem aloud will probably give everyone in the vicinity the equivalent of an acid trip, etc. Imperatives will mostly have the described effect, saying things will sometimes make them true and if there's not enough power for that will make them look true, prayer has higher variance than imperatives in terms of the odds of success and the resemblance of the results to what you wanted. Affecting living things directly takes a lot of power; no one is sure why. Promises to do things are not binding per se but they're sticky.
The population's around two billion; if everyone started talking aloud, after a year or so magic wouldn't really be a thing at all, but that year would be pretty lethal and no one seriously proposes it. There are local Fëanorians. No one has ever made a conlang detailed enough that fluency in it counted for magic, but the local Fëanorians are planning to do that and use it to give themselves better language skills and then invent more conlangs and then fix everything wrong with the world. Tech level in their country is Renaissance, ish.
(There's a local Melkor+Sauron. They are abominations brought into being by some prayer back when language was young, and they have slept for eighteen thousand years and now the languages they remember are back to full power.)
The setting is of course suited for glowfic because anyone dropped on it from another world is pretty much a god, though if they don't figure out what's going on really fast they'll both do a ton of damage and stop being a god.
Spoken words are magic. The magic sits in the relationship between the word and the speaker's understanding of the word, so you can't do magic in a language you don't speak to near-perfect fluency. And magic has an exponential decay curve, so every time a ritual is spoken with specific words it'll be half as powerful as it was the previous time. (The power behind words replenishes, but on a scale of thousands of years; this isn't known to most people in the world because even when millennia-old rituals are found they won't work for you unless you're fluent in the language they were written in, and even scholars of ancient languages can't achieve the necessary degree of fluency without knowing how the languages sounded spoken aloud.)
The population is human, and all-but-exclusively uses signed language; spoken language still has enough residual power that you wouldn't get through a paragraph without breaking a glass or hurtling your interlocutor into the wall, yelling 'STOP' at someone is approximately punching them in the face, reading a poem aloud will probably give everyone in the vicinity the equivalent of an acid trip, etc. Imperatives will mostly have the described effect, saying things will sometimes make them true and if there's not enough power for that will make them look true, prayer has higher variance than imperatives in terms of the odds of success and the resemblance of the results to what you wanted. Affecting living things directly takes a lot of power; no one is sure why. Promises to do things are not binding per se but they're sticky.
The population's around two billion; if everyone started talking aloud, after a year or so magic wouldn't really be a thing at all, but that year would be pretty lethal and no one seriously proposes it. There are local Fëanorians. No one has ever made a conlang detailed enough that fluency in it counted for magic, but the local Fëanorians are planning to do that and use it to give themselves better language skills and then invent more conlangs and then fix everything wrong with the world. Tech level in their country is Renaissance, ish.
(There's a local Melkor+Sauron. They are abominations brought into being by some prayer back when language was young, and they have slept for eighteen thousand years and now the languages they remember are back to full power.)
The setting is of course suited for glowfic because anyone dropped on it from another world is pretty much a god, though if they don't figure out what's going on really fast they'll both do a ton of damage and stop being a god.