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The infidel do not hide their heretical powers

Posted: Sat Apr 18, 2015 3:45 pm
by Shoal
I will update this post as more infidel share their heretical powers. I will link to each of ours for anyone who is worried about keeping their story straight but I'm only quoting the infidels unless someone thinks of a better way.

Aestrix: Cheris (MAFIA, safeclaim Emryl)
Alphabeta
anthusiasm
BlueSkySprite
BlueSkySprite
Cenem: mostly a vanilla townie with no extra powers, but with an innocent child ability. (Like iron man)
Ehail: Every night can choose one person and if they are a baby shren or Mallyn, she can "adopt" them and get a private communication channel with them. Her win condition requires at least one adopted shren to be alive.
Finnah: vanilla townie with a win condition requiring at least one other townie to be alive, like a candy shop needing to have customers.
Ilen: if the majority of the town is voting for him, he automatically panics and stops all actions for the rest of the day and night, like he does with his empathy sometimes in the books before he is helped by a mind Kama. This only happens once.
Jensal: once a night, gives one of several temporary simple abilities at random to a young shren whose daytime identity she doesn't know, like how she teaches classes to older children at the shren house.
Kanaat: vanilla townie with a win condition that Keo is alive because of their mind link.
Kaylo: can target one person each night. If they have a magical power he learns what it is, and if it isn't species specific to non dragons he can copy it for one day, because of his interest in learning new kinds of magic.
Kenar: vanilla townie.
Keo: can investigate one person a night and determine their affiliation, like she does to Rhysel before letting her out of the summoning circle. Her win condition needs Kanaat to be alive because of the mind link.
Kheeeahh: vanilla townie.
Khi: vanilla townie.
Korulen: double voter because she is popular and persuasive, like when she gets many people to give up forms to let her become a dragon.
Leekath: she can choose to listen to one person's clothing every night to find out what they did the previous night. Her win condition requires Talyn to be alive due to his addictive blood.
Ludei: can choose one person each night and protect them. If he is killed the person he is defending dies too, but the person he is defending is protected from all other harm that night.
Narax: can choose one person each night and undo any magical effects they create because of his skill at spell breaking.
Rithka: Private communication channel with Mallyn.
Saasnil: vanilla
Samia: can survive one mind - based night killing after losing a turn.
Sashpark: she can investigate one person a night and learn their true name.
Thiies: can block one vote a day due to his role in parliament.

Allera: vanilla but with a win condition requiring no living kyma.
Corvan: probably has a power but I don't remember what kind of kama he was.
Gyre: Sherlock like bodyguard to Ehail, will die in Ehail's place.
Mallyn:private communication channel with Rithka.
Revenn: probably has powers from kama mastery.
Tallyn: can investigate one person per night with mind kama to find out their true name. Win condition needs Leekath to be alive.
DanielH
futurevision
jalapeno_dude: Rylaatin (MAFIA, leader, safeclaim Saasnil)
kappa
Kappa
  • Rhysel : Doctor, vigilante (envision her setting people on fire at night, it's great)
  • Keo : Investigative (determines someone's character and affiliation), can add 1 person/night to private communication channel
  • Talyn : Vigilante, voteblocker (no way he'd be investigative, when has Talyn ever known what he was doing)
  • Leekath : Investigative (determines what actions someone has taken)
  • Sashpark : Investigative (determines affiliation) (she's writing a detective story about our exploits!) (she can also tell with 100% accuracy whether or not you are cheese)
  • Revenn : Vigilante, comes up as serial killer to investigators (fuckin' demons, man)
  • Kaylo : Investigative (determines someone's power)
  • Tekaal : Roleblocker (he's good at breaks!)
  • Narax : Vanilla (just to make us wonder if and when he dies)
  • Mallyn : Private communication with Satalia (link paper!)
  • Satalia : Private communication with Mallyn (link paper!)
  • Finnah : Private communication with Korulen (roommates!)
  • Korulen : Private communication with Finnah (roommates!)
  • Ehail : Vanilla
  • Ilen : Vanilla
  • Apran : Vanilla
  • Rithka : Vanilla
michaelblume
modrony
MTC
MTC
Ahin – Has a range of single‐use powers, he may use one of them per night.
Ehail – Dragon, vanilla
Eret – Dragon, vanilla
Finnah – Dragon, vanilla
Gyre – Vanilla
Ilen – Dragon, vanilla
Kanaat – Has access to a private communication channel with Keo.
Kaylo – Dragon, can determine the powers of one player per night.
Keo – Dragon, private communication channel with Kanaat. Immunity to recruitment of any kind. Can determine the affiliation of one player per night.
Korulen – Vanilla
Leekath – Can determine what a chosen player did during the night (her power comes last in the order of night actions). Private communication channel with Talyn.
Mallyn – Private communication channel with Rithka.
Narax – Dragon, double voter
Rhysel – Vanilla
Rithka – Dragon, private communication channel with Mallyn.
Saasnil – Vanilla
Sashpark – Dragon, vanilla
Talyn – Private communication channel with Leekath.
Theedy – Dragon, vanilla

All dragons can survive the first attempt to kill them.
Paradox
Paradox
Aaeeihhyleekatheeei Hhirheek, "Leekath": Something to with hearing I think. Maybe she can try and hear all the night actions someone took once per night.
Saasnil Fikastel: vanilla townie
Oris us Azef: she’s a light so some kind of protective/healing role. The light healing powers seem like they’d work like a standard mafia doctor except not able to heal other lights if any of them exist. The not needing to eat thing might mean they’d be immune to a poisoner (http://wiki.mafiascum.net/index.php?title=Poisoner) if there's one in the game.
Kaylobesaynmorenshonenkim, "Kaylo": He’s a wizard and wizardry is the most flexible elcenia magic. So I’m thinking a jack of all trades role. Instead of the standard where it’s all one shot abilities I think each ability might have a CC cost and when it hits zero he’s not able to use anymore spells (possibly it replenishes).
Taala: vanilla townie
Ahin Kithen: he’s a witch so something to do with making potions. Medicinal potions seem like the only one relevant to the game so some kind of healing ability I think. Not sure how he’d differ from a light, maybe he’d be able to stockpile potions to use later.
Rhysel and Eryn: They are blood siblings in canon so they might have the mafia siblings role where if one dies the other also dies.
Jensal: vanilla townie
Finnahdiam, "Finnah": vanilla townie
Keopygavakilshelarinebna'achithkanlen, "Keo": Can use her mental powers from being a unique dragon to investigate one person a night and determine what there affiliations is and what powers if any they have
Reven: He’s able to continue to talk in the thread (but not to vote or anything else) after the dies to represent the Barashian afterlife.
The Dragon Council: I think these might be masons. Maybe a variation where they have private chat but they don’t know that they’re all innocent
Rithka: vanilla townie
Talyn: Talyn wasn’t going to be on this list but then I saw Kappa’s post saying that “no way he'd be investigative, when has Talyn ever known what he was doing” and I’m going to guess he’s an insane or random cop because that would be hilariously fitting.
pistachi0n: Oris (MAFIA, lynch-preventor, wants to die, safeclaim Bryn)
PlainDealingVillain
Shoal: Akar (MAFIA, safeclaim Amaia)
Tamien: Azef (MAFIA, investigator, safeclaim Ryll)
tau
Tulip: Mekath (MAFIA, backlash when targeted by powers)
wolffreak567


updated to page 14

Re: The infidel do not hide their heretical powers

Posted: Sat Apr 18, 2015 3:55 pm
by Shoal
lots of people so far are speculating about masons (people that have private communication channels and know each other to be town) and neighbours (same but they're not sure each other are town).

If two infidels speculate the same thing about the same people, this may be suggestive.

for example:

kappa suggests: mallyn & satalia, finnah & korulen
mtc suggests: kanaat & keo, leekath & talyn, mallyn & rithka
paradox suggests: The Dragon Council -- i think they would have named specific dragons if they were really a mason, because if a mason dies then their partner is confirmed town, so paradox is probably something else
BSS suggests: mallyn & rithka, keo & kanaat,leekath & talyn

and we can guess that kappa is not in the mallyn group. i think this makes it more likely that kappa is in the finnah/korulen group. Since BSS and MTC have suggested the same pairing, I suggest that BSS and MTC are probbly masons with each other.

I think this because if I have a power i'm going to guess it's more common than if i don't have a power.

Re: The infidel do not hide their heretical powers

Posted: Mon Apr 20, 2015 7:48 am
by Shoal
So BSS has said she's masons with Alpha, that makes them Mallyn and rithka or kanaat-keo.

if kappa is a mason then she's one of finnah & korulen, and mtc is one of kanaat-keo or leekath-talyn, but I think it's more likely there's only one mason pair.

Re: The infidel do not hide their heretical powers

Posted: Sat Apr 25, 2015 12:56 pm
by Shoal
searched the game thread for references to talyn. only going to mention people who could leekath (so not wolffreak or bss or any of us)

http://alicorn.elcenia.com/board/viewto ... lyn#p11667 modrony:
Leekath: hears one person's night actions from their clothes. Private comms channel with Talyn.
Talyn: Private communication channel with Leekath.

kappa:
Talyn : Vigilante, voteblocker (no way he'd be investigative, when has Talyn ever known what he was doing)
Leekath : Investigative (determines what actions someone has taken)

actually no hints here that kappa has private communication with leekath!

so either it's modrony and kappa didn't say they had private communication which is weird for kappa, or they don't have private communication after all and we don't have to worry about that in particular