Prime's crazy preparation
Posted: Wed Sep 24, 2014 8:49 pm
For the sake of putting all of my cards on the table, here is a list of all of the magical things standard-Prime (As he is before pealing, or before he enters any sandbox world) has on his person, broken up into spells that are cast permanently on him, magical objects he carries regularly, and things in his house.
Spells on himself:
Translation spell
Improved night vision, can switch to extreme magic sunglasses by preference. (Note: enough to withstand super-bright settings of his magic lights)
A 'your bookshelf opens for you' spell
Several 'Your books do not burst into flames when opened' spells
Magical Objects:
Staff - Flight, magic-seeing (Only with Kystle-type), comes when called by him
Pocketwatch - Flight, comes when called by him
Clothing - armored and resistant to certain changes in temperature and is resistant to electricity
Several vials of sleepytime drugs in case of emergency
Shimmery bauble, - magic-seeing (Only with Kystle-type), comes when called by him
Book of cheat-sheets - does not open for people that are not him, and bursts into flames when tampered with
Things part of or regularly in his house:
Magic front door that only opens when provided magical glass keys
Bookshelf with glass covering that is locked to all but him, gives an illusionary bright text when tampered with, and then explodes if broken or forcibly opened.
Books that come when called (by him) and similarly burst into flames when opened by people that are also not him
Safe-deposit box that is super protected against harmful things and only opens for him, will alert him if opened but will (gasp!) surprisingly not explode.
Lights that automatically turn on when someone's nearby, and if Prime casts a very specific spell, brighten to blinding proportions instantly.
Windows that are resistant to breaking, and only show things one way (Inside to outside)
Because I am not five hundred years old, I haven't been able to think of everything that Prime probably would, so if you have super-paranoid suggestions that make sense, please feel free to make them for my resident grumpy, sarcastic old man! :D
Spells on himself:
Translation spell
Improved night vision, can switch to extreme magic sunglasses by preference. (Note: enough to withstand super-bright settings of his magic lights)
A 'your bookshelf opens for you' spell
Several 'Your books do not burst into flames when opened' spells
Magical Objects:
Staff - Flight, magic-seeing (Only with Kystle-type), comes when called by him
Pocketwatch - Flight, comes when called by him
Clothing - armored and resistant to certain changes in temperature and is resistant to electricity
Several vials of sleepytime drugs in case of emergency
Shimmery bauble, - magic-seeing (Only with Kystle-type), comes when called by him
Book of cheat-sheets - does not open for people that are not him, and bursts into flames when tampered with
Things part of or regularly in his house:
Magic front door that only opens when provided magical glass keys
Bookshelf with glass covering that is locked to all but him, gives an illusionary bright text when tampered with, and then explodes if broken or forcibly opened.
Books that come when called (by him) and similarly burst into flames when opened by people that are also not him
Safe-deposit box that is super protected against harmful things and only opens for him, will alert him if opened but will (gasp!) surprisingly not explode.
Lights that automatically turn on when someone's nearby, and if Prime casts a very specific spell, brighten to blinding proportions instantly.
Windows that are resistant to breaking, and only show things one way (Inside to outside)
Because I am not five hundred years old, I haven't been able to think of everything that Prime probably would, so if you have super-paranoid suggestions that make sense, please feel free to make them for my resident grumpy, sarcastic old man! :D