Re: Mori's Minions
Posted: Mon Apr 18, 2016 4:57 pm
This disambiguation is not actually necessary. Large tubes are cannon, truths about fictions are canon.the canon (siege, not fanfic)
A Schelling point for fans of Alicorn-related things
https://elcenia.k55.io/
This disambiguation is not actually necessary. Large tubes are cannon, truths about fictions are canon.the canon (siege, not fanfic)
(The way I remember it is that for cannons more than one is more useful, for canons more than one is less.)Unbitwise wrote:This disambiguation is not actually necessary. Large tubes are cannon, truths about fictions are canon.the canon (siege, not fanfic)
I thought I was the only one to use the “proper” plural for cannon.Unbitwise wrote:This disambiguation is not actually necessary. Large tubes are cannon, truths about fictions are canon.the canon (siege, not fanfic)
My spellcheck has decided to revolt and attempt to say that 'mage' is no longer a valid word and a bunch of stupid things like that. I had not enough brain and somehow believed that it was necessary to state he invented a siege weapon and not a writing term as if this was incredibly important. Trying to avoid a spelling error was not the intention. XDAdelene wrote:(The way I remember it is that for cannons more than one is more useful, for canons more than one is less.)Unbitwise wrote:This disambiguation is not actually necessary. Large tubes are cannon, truths about fictions are canon.the canon (siege, not fanfic)
I don't think so -- the Path is done with you at that point. I think if you try, it keeps trying to dump you off and reappearing the signpost every few hundred feet. I suppose you could keep turning around and getting new short sections of the Path indefinitely, though. At which point it would probably start appearing other people to try to talk you into getting off it already.Nemo wrote:When you find the non-blank signpost, can you turn around and walk the Path again?
Maybe you're Voldemort and prefer it to dying in decades, or maybe you're just really hoping to perfect the skill of defusing a Genesis device in 2.6 seconds.
I am a Horrible Person and therefore delighted I have come up with a way to break Lurker so thoroughly. Sorry, Lurker. *pats*Adelene wrote:(Lurker is shrieking about this path thing, by the way. How To Break A Kobold. *chuckle*)
Yes, you can definitely stop walking to do things. The amount of time it'll let you stop varies depending on the circumstances, but basically as long as you're working hard on your virtue, you can stop for quite a while. I think the Path wouldn't pick up people whose virtue would be lucid dreaming.DanielH wrote:If you are trying to perfect painting, or torture, or anything else which is best done while still, will the path let you stop walking in order to do that?
Could the path work for perfecting lucid dreaming, or would that not work because you don’t get tired?
What if the virtue you want to perfect is sneaking around, including lockpicking and getting into whatever location you want? Presumably that would require doors, which Milliways might hijack. In fact, it seems like it might require getting the ability to get Milliways doors whenever you want (possibly from another traveller on the path teaching you sorcery if necessary). Would you then not be able to leave Milliways anywhere except back to the Path?
You should message me! :Dpedromvilar wrote:I kinda wanna send Chell on a Path...