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Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:13 pm
by modrony
Sure
But I think that if we hadn't had daytalk in the last game, we might not have done so well. The suspicion posts probably would have helped town a lot more.Because during the day, we could comment as things were happening and plan responses quickly in the scum thread before posting them in the town thread.
Starting off the assumption seems to be no-daychat.
But at this point, the game mechanics are already planned out. It's something for Alicorn to consider in future games, but for now we have no way of knowing how much power the scum has and when they can talk.
I didn't get what there is for Alicorn to consider for future games because a switch to no daychat would mean Alicorn already considered the possibilities rather than just going with what worked last time.
It feels like a bit that was added to make the beginning less scummy.
As said, I don't get why you would post the thing
after realizing you were saying something scummy thou.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:21 pm
by jalapeno_dude
Unvote Paradox
Shoal, I think you are misunderstanding what I mean by "slightly scummy" -- I mean "more likely than the average person in this game to be scummy", *not* "more likely scum than not (i.e. greater than 50% chance of being scum)". I don't yet have enough of a sense of the power level of the average townie (and my power level relative to that) that I think it worth such a high chance of straight-up killing a townie, plus fairly good odds that I'll be killed the next day if I accidentally start a bandwagon against a townie.
I agree with DanielH that fairies in this game are going to be scum. Probably more like Chelsea than like Rygnaav, given the vassal mechanics. And that leads to an important point: you should be wary about revealing your True Name when you roleclaim! If fairies really do need your true name in this game, you are presumably setting yourself up to be vassalized either immediately or the next night. I *hope* describing your powers such that someone could go through the short stories and realize who you are is fine (the in-universe logic is that a fairy wouldn't have access to this kind of meta-knowledge allowing them to match power to name), but I guess you should err on the side of being vague.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:25 pm
by Shoal
If our names are revealed when we die then people can go back through the stories then and try to figure it out. If someone dies because they’re nightkilled, it is worth reading what they said anyway because sometimes people get nightkilled for being right (even if they weren’t a cop/tracker/etc).
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:30 pm
by modrony
@jalapeno Are you against day 1 lynch then?
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:31 pm
by jalapeno_dude
@modrony: not in principle, just don't have a good candidate in mind yet/would prefer not to be the one to take the risk of putting someone forward given people already find me suspicious.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:35 pm
by modrony
I am iffy about the anti-claim logic.
On one hand it weakens town if we can't do that.
On other the presence of faeries isn't impossible and I can't fault the logic of giving them names being a bad thing.
prev-edit: not doing that is already making you suspicious.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:44 pm
by pistachi0n
Thanks for quoting me. I still don't understand why you think I'm assuming no daychat from that passage, but whatever. I was genuinely trying to share my experience as scum and why some things are beneficial. There's no daychat on Mafiascum, which is why I was thinking about it in the first place. The reason I said it was something for Alicorn to think about in future games is because she was worried that the last game was unfairly balanced towards scum. And the thing is, I'm assuming it's more likely that there is daychat than there isn't. So I really don't understand the way you're reading my post and it's frustrating me.
I know I'm going on and on about this, but I promise this is the last post. Being misrepresented ticks me off, but I think this is just a difference in the way modrony and I communicate.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 12:52 pm
by modrony
pistachi0n wrote:Thanks for quoting me. I still don't understand why you think I'm assuming no daychat from that passage, but whatever. I was genuinely trying to share my experience as scum and why some things are beneficial. There's no daychat on Mafiascum, which is why I was thinking about it in the first place. The reason I said it was something for Alicorn to think about in future games is because she was worried that the last game was unfairly balanced towards scum. And the thing is, I'm assuming it's more likely that there is daychat than there isn't. So I really don't understand the way you're reading my post and it's frustrating me.
I know I'm going on and on about this, but I promise this is the last post. Being misrepresented ticks me off, but I think this is just a difference in the way modrony and I communicate.
You could be right. Can others offer their opinion on the post? Am I off-base?
For what it is worth I think the frustration is a weak towntell.
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 1:00 pm
by modrony
@jalapeno
Why did you unvote Paradox?
Re: Short Stories Mafia Game Thread
Posted: Sun Jul 05, 2015 1:11 pm
by DanielH
Claiming this early is bad in general. Whenever it is appropriate to claim, that can be done by power as jalapeno_dude suggested. If your True Name is Aro (chosen for being in the out-of-scope Flashes), you can say “I’m a total cop for one person per night and anybody who targets me”. That doesn’t give away your True Name while still giving away most or all the game-relevant information you want to give away.
I don’t read daychat assumptions either way into the quoted passages; I’m currently giving you both the benefit of the doubt.