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Re: Treasury Worldbuilding Info

Posted: Fri Aug 01, 2014 1:46 am
by Anya
Mine would be my heart signet ring, which has my birth stone and SS initials on it. I'm not sure what it would do! Maybe something to do with sleeping/darkness. Have a projection of myself appear when I'm asleep, with the side affect of not being able to be further away then like... two or three metres of my sleeping body.

Huh. It might work well with the harp! Which I would actually be okay with using. It would be my preferred artifact.

I'd be cool with using them all, except the bike. Joker artifact's I'd use too.

Re: Treasury Worldbuilding Info

Posted: Fri Aug 01, 2014 5:38 am
by Bluelantern
Are there any side effect that *directly* kills the touched? Some of the stuff are really bad, but they all seem to allow a possible long life, if unpleasantly and hard to manage.

Re: Treasury Worldbuilding Info

Posted: Fri Aug 01, 2014 9:13 am
by Alicorn
Directly deadly side effects don't seem impossible to me but they are not typical.

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 10:19 am
by Bluelantern
Why/How did you guys chose Vaguely Norway, the year and the tech-level?

I feeling vaguely inclined to write possible stories about each artifact >_>

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 11:15 am
by Alicorn
All of those choices were made at near-random!

Artifact backstories would certainly be a valid source of flash fic inspiration.

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 11:20 am
by Sky
What happens if a tracker's favorite person is a baby that can't understand their secrets yet? Do they just have to teach them language as fast as possible?

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 11:40 am
by Bluelantern
Alicorn wrote:All of those choices were made at near-random!
I vaguely assumed you wanted to put a Bell in a tricicle.
Alicorn wrote:Artifact backstories would certainly be a valid source of flash fic inspiration.
Don't I know it. I don't have much in terms of... actual stories? Vague impressions/speculation. Like, the Chair belonged to a proud old person that costantly felt ignored by their own children and developed some problem that let they unable to tie their own shoes. The person was found dead in the Chair and the first people affected by it were the old person caretakers.

Actually. It is common for people to fear touching dead people's belonging because of artifacts? Or they are uncommon enough that it isn't a issue?

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 12:10 pm
by Alicorn
Ooh, good question on the favorite person being a baby thing. I think that they could probably avoid guilt trips if they were very proactive about teaching/encouraging language skills and reciting their secrets just in case.

The tricycle isn't particularly attached to anything about the world, but Bells in northerly climes have more problems with the clumsiness (Canadian Bells use wheelchairs), so in Vague Norway I gave her a trike. Adult trikes exist in reality and some of them are pretty snazzy.

Artifacts are really rare, but if there's a tracker around it would be reasonably customary to have one cruise through the houses of dead people and make sure, and if you're nervous you can use gloves.

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 1:13 pm
by Oraanu
Is there an enforced size limit for artifacts, or are all the artifacts listed bicycle-sized and smaller because it's simply unusual for people to cherish bigger things? For example, I can't see it being terribly unusual for a person's most cherished item to be the house that they built and / or lived their entire lives in (like, Charlie, though I don't know how much he cherishes his house as such). Can whole houses become artifacts?

You didn't mention religion in the worldbuilding. Are religions more uncommon in Treasury than our world, or do religious objects (rosaries come to mind as an example) not inspire the right kind of cherishing to become artifacts?

Re: Treasury Worldbuilding Info

Posted: Sat Aug 02, 2014 1:19 pm
by Lambda
I think it was said earlier that structures like buildings don't become artifacts, but there's no size limit, so you could artifact a fifty-foot statue but not a house.