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Re: Mornington Crescent

Posted: Fri May 22, 2015 8:04 pm
by pistachi0n
Alicorn wrote:I don't mind going first if I'm the only person who's never played before; has that been established?

If I did the test right (I'm happy to accept double-checks), my results are Harrow (disjunction!) Wealdstone (twice north twice south, almond, 330-Q-M-12*).
I have also never played before, but I am in your debt for taking some of the pressure off of me.

My results are London Fields, but slightly to the south-southeast.

Re: Mornington Crescent

Posted: Fri May 22, 2015 9:47 pm
by Lambda
I have District line from Southfields to Westminster, Tuesday afternoon rush, missing Kensington; third-and-switch.

Re: Mornington Crescent

Posted: Sat May 23, 2015 12:55 am
by Nemo
I got London Fields argent, cross gules, sword of the last first quarter.
Drawing the same station as pistachi0n was unlikely, but it happens. The modifiers should more than make up for the difference, as long as there isn't any really extreme dimidiation later.

Re: Mornington Crescent

Posted: Sat May 23, 2015 6:02 am
by mnemosynoid
Mine are Shepherd's Bush Market with a slight digression from East Axis.

Re: Mornington Crescent

Posted: Sat May 23, 2015 2:28 pm
by Alicorn
That's everyone, isn't it? Am I forgetting somebody?

Re: Mornington Crescent

Posted: Sat May 23, 2015 3:15 pm
by jalapeno_dude
Nope, that's it. Lots of interesting results here.

So we have two pools of players: Alicorn and pistachi0n, who haven't played before, and myself, AndaisQ, Lambda, Nemo Consequentiæ, and mnemosynoid (three excellent classics-influenced names!), who (I infer) have, among whom ITO should be decided.

Feel free to check my work, but this is the resulting initial turn order I arrived at:

1. Alicorn [but double-check that 12*, if you made a minor arithmetic error it could flip the order here]
2. pistachi0n
3. Nemo Consequentiæ [the one short-term benefit of those modifiers]
4. Lambda [the Kensington skip bumps you up a slot]
5. jalapeno_dude
6. mnemosynoid
7. AndaisQ [ensured by that pot of gold, as you said]

So we're all set to start as soon as we establish a ruleset.

Re: Mornington Crescent

Posted: Sat May 23, 2015 3:21 pm
by Alicorn
I double-checked my arithmetic and I still got 12*. I'm no longer sure about the almond part, though, it could be gooseberry instead (I consistently get one of those but I've gotten each twice now), but I don't think that matters?

Re: Mornington Crescent

Posted: Sun May 24, 2015 12:51 am
by AndaisQ
Well, if nothing else I can eke some mysticism out of being seventh of seven.

Re: Mornington Crescent

Posted: Sun May 24, 2015 9:15 am
by Nemo
Yes, but you also start with a rose. I'm in position to have a five-pointed mullet unpierced, which is much cooler looking.

EDIT: This is assuming we remove all references to the players' genders from the rules. The writers are surprisingly unwilling to make the game gender-neutral, but I'm so used to ignoring those rules I forgot it's technically canon.

Re: Mornington Crescent

Posted: Sun May 24, 2015 10:33 am
by Lambda
I actually like the gender rules, as long as people are allowed to declare whatever genders they want.

EDIT: I think you can still have the mullet sinister, since you gave your pronouns with slashes rather than commas.