Aestrix Ramblings and Q & A

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Aestrix
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Re: Aestrix Q & A

Post by Aestrix »

I don't actually know a ton about how MUniverse nymphs work besides they have a field and they have their bodies and if their field dies they die. Arabek gods can move their domains around, change environmental effects, move stuff that they own to different parts of their domain, and some other things.

Damn in that case meant curse, like. "Damn that guy, stealing my friend by SPENDING TIME WITH HER. So I CAN'T."

'Smiting' refers to the various ways a god can easily squish a mortal who is in their domain. The traditional method is lightning. Other popular methods include: removing the ground out from under them, and then putting it back on top of them, moving a heavy object the god owns directly above the mortal's head, moving a lot of owned sharp objects flying at high speeds and pointed directly towards the mortal, sharp point first... You get the idea. It is pretty easy to kill a person when you control everything around them and can move objects that you own to various points that count as 'yourself.'

Evil blessings are not a thing. Alas.

...

Oh hey. That's a first post. I can just. Go edit that, can't I.

It is probably petty as hell for me to do that. Isn't it.

...

YOU SAW NOTHING.
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DanielH
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Re: Aestrix Q & A

Post by DanielH »

I read “damn” there as a verb that gods would be capable of and mortals would not. Comparing it to “curse” is still ambiguous because gods command significant magic, but the example clarifies it.

I thought smiting might be general, but I wasn’t sure and thought it might also be some specific thing like.

I was aware that was a top level post when I (apparently mis)quoted it. I wondered if my quotation would prove to be faulty.
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Re: Aestrix Q & A

Post by Aestrix »

These things happen, you know. Technical mishaps. Internet goblins.
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Re: Aestrix Ramblings and Q & A

Post by Aestrix »

*ahem*

Gently tweaked this thread's title to allow for the times that I would like to ramble about my characters. Such as now! I would like to ramble about characters. Specifically, I would like to ramble about the Revan template, because the Revan template is interesting, and also feel zero need to actively show off their nonrelevant-to-the-current-situation characteristics and talents/strengths. So I will be doing it for them, because I think they are cool and other people should know, and they keep failing to give me circumstances where I can show instead of tell.

Ramble, begin!

Revans are great at languages. Learning them, speaking them , dissecting the rules behind them - they have a side talent at picking up accents but this usually matters less to them. Understanding them is more important. They see zero reason not to learn a language/at the very least about it if they have the chance. If given time and space they will actively travel and learn about other cultures and learn their languages at the same time - it is actively torturous for a Revan to know there is a bigger world out there, and not be able/allowed to go see it. They'll sometimes cheat at learning languages if they have the option for it (wishcoins, Star Wars Revan's ability to rip languages from people, the like) if the circumstances are in the realm of 'I need to understand these people right now' but if there's no dire emergency they'd rather learn it the old fashioned way, to get a better idea of how everything works by playing it by ear instead of getting an instant answer.

They're highly adaptive, and pretty quick to make themselves at home in whatever place they're dropped. They like gaining a proverbial toolbox, whether this is through having lots of helpful allies or knowing lots of languages or knowing about the quirks of lots of different cultures. This doesn't extend much to lots of physical tools - they like travelling light. They would take a swiss army over a multitude of specialized multi-tools, or only bring specialized multi-tools that they think they'll need, because they dislike carrying a lot of crap when they don't have to. They place a lot of value on people over objects, or even places. It doesn't matter that there is a fancy building over there, it matters that people care about it. That people built it.

This sort of thinking also manifests in a morality that's pretty interesting. For example Revan will not steal - unless the person being stolen from doesn't need what's being stolen, and they are someone the Revan doesn't like, and then they are fair game. This is because the thing stopping Revan from stealing is not thinking that stealing is intrinsically wrong, but thinking that specific people don't deserve it would be hurt by the effects of it. They can deem this worth it, if they're sufficiently desperate or under enough pressure - see that one time Revan tried to conquer the galaxy.

They also have little to no need to be in the limelight. They don't need to be the smartest person in the room, and don't find other people's brilliance or talents intimidating. It is a factor that should be worked with or around, but it has no bearing on the Revan's personal value of themselves, and they don't feel the need to prove themselves. Similarly, they are highly interested in helping people to be better, or putting them in situations they are suited for. For the TvTropers among you - yes, they are very inclined to being The Heart. If the Revan is helping other people achieve something awesome, the Revan feels that they've done their job.

They are also agender - they are very low-key about this fact and think in most situations it's relevant to exactly no one but themselves. Exceptions include (but are not limited to) when someone else is similarly genderqueer and would like to know they are not alone, and whenever it is actually relevant to what the Revan would like to do. They tend to stick with cis-appropriate pronouns, because it's simpler for everyone else, but if someone would like to call them by a different pronoun they don't mind at all if it's not confusing to other people. (They would like to not needlessly confuse people if it can be avoided.) They accept any given non-insulting pronoun; on a place like Beta Colony, they would accept 'it,' in other contexts, they would find being called an it demeaning. It is the circumstances and culture surrounding the word that matters in those instances, though, not the word itself.

The sex of the body they're in is treated like a resource to be used - sometimes being male is convenient, and sometimes being female is convenient, too. In instances where they can switch sexes they will tend to see it as a valid option, depending highly on the circumstances surrounding it. Sabine (Nexus-Revan) would happily get a sex change to male in order to be allowed to join the Barrayaran military - but since it would not without a lot of unwanted life-rearrangement (specifically, having to pretend her relatives are not her relatives) and associated danger, it's not worth the trouble. Another example is a when a Revan would like to lie low - if they expect no one will automatically think that maybe Revan got a sex change, they will go get a sex change, because gosh it makes it easier to dodge people that want to kill them when they no longer fit the description given.

Revans highly prefer unisex names if they can manage them, and will often change their names to fit their preferences. Sabine was originally named Sabina, and found this annoying, so she switched the a for an e to make it less feminine. She considers this 'not quite perfect,' but it is not objectionable and it's less trouble to take a mildly feminine name that's similar to her original one than to take a completely different name and potentially confuse people. Savril (Kystle Revan) has similarly encountered such a situation, and mentally parses Savril as more gender neutral than other options available, though also not quite perfect. It matters more what they feel about their name than what other people feel about it - in other words, it doesn't matter if someone else reads their name as masculine when they read it as neutral.

There's more I can say, but that is enough unprompted wall of text for now I think. <3
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Re: Aestrix Ramblings and Q & A

Post by DanielH »

Revans definitely do sound more interesting than they’ve had a chance to demonstrate so far. It sounds like they would do particularly well if summoned to Elcenia or eaten by a portalface demon.
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Re: Aestrix Ramblings and Q & A

Post by Anya »

Your Revan Ramble is delightful and also very pleasing to the KOTOR loving person that I am. <3 I'd love to hear more!
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Re: Aestrix Ramblings and Q & A

Post by Aestrix »

Okay! :D

In the KOTORverse the jedi screwed up when they gave Revan his shiny new identity. They gave him a masculine name. Because Revans don't really talk about this preference much, and they didn't know any better. So anytime anyone called him by name, he mentally went, "????? That is not my name? ?????" and it was one of his first clues that something was seriously off. Besides all of those other clues. My Revan took the revelation that he was himself without flinching in the slightest. He already knew.

They have a thing with betrayal. Few people handle betrayal well, but they really really don't. They can handle minor betrayals without breaking out the murder rampage, but something large? Something like 'You thought I was your friend and I just sincerely tried to kill you'? Murder rampage to get to the traitor and kill them about summarizes it, if no compelling reason (usually a person he trusts) is stopping them. At the absolute best, what you get is a highly venomous working relationship where the Revan very much would like to kill the traitor, but doesn't because he needs them. Bastila manages to scrape by and got spared because Revan didn't consider her a friend, and because he thought her battle meditation too valuable to lose just because he was upset with her. If she didn't have the battle meditation, he would have killed her.

Revans also are highly amenable to having morality pets. Since they're so social based, having a person to keep them from slipping into some of the more questionable things a Revan's willing to do is actually pretty easy. "Hey, doing that would upset me." "Well I do care about your opinions and there are alternatives here, I will not upset you unless I have a damn good reason, and I will try to compromise where possible." And suddenly the Revan is not doing terrible things. A Revan is most dangerous when they're alone or surrounded by a legion of yes men, ala Sith.

I'm not actually sure what to ramble about next, are there any questions I can answer? xD
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Re: Aestrix Ramblings and Q & A

Post by Kappa »

The betrayal thing makes me think about StevenChainsaws, who have a startlingly similar approach, and now I kind of want a Revan to meet a StevenChainsaw. Revan's Home for Underconfident Purples? XDDDDDDDDDDDD
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Re: Aestrix Ramblings and Q & A

Post by Aestrix »

Ahahahaha <3

Revan: "Excellent, sign me up."
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Re: Aestrix Ramblings and Q & A

Post by Bethesda »

Recent Effulgence along with your rambling has got me wondering, how would Revan do in Edda's Asgard? Strict gender roles relating to the use of magic, seems like it would get an interesting reaction out of them. Maybe Yvette, too, if they're inclined to appear together again.
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