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Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 6:38 am
by DanielH
Then what was the other option discussed there? I don't think I understood that one as much?
And what I meant with the previous question is more along the lines of, “why did you decide that wasn't allowed?” I guess that's because even in the iron-bar-in-concrete example he isn't actually moving the concrete away, but the iron he creates is?
Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 9:10 am
by Alicorn
Which other option?
And yeah. Demons do not, directly, move or change anything. They can accomplish this only secondarily by causing matter to start existing.
Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 5:38 pm
by Unbitwise
By the way, if even a very small amount of matter were to come into existence instantaneously and push aside the air,
it would produce a very loud noise.
Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 5:56 pm
by DanielH
In Connecticut Daeva, Cam created two wood blocks, and then created water in the same place as those wood blocks, in two different ways. I’m having trouble remembering what the way that didn’t explode the block did do, and I don’t remember the explanation for it at the time.
Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 6:00 pm
by Bluelantern
I think the two ways were: several bits of ice vs one bit of ice?
Re: Daevinity Worldbuilding Info
Posted: Wed Apr 08, 2015 6:23 pm
by Alicorn
Demons do not create matter instantly, just fast.
And yeah, Cam can make many different ice nodes in a block and the block will come apart messily or he can make one in the middle that pushes the block apart into tidier chunks.
Re: Daevinity Worldbuilding Info
Posted: Fri Apr 10, 2015 6:38 am
by Bluelantern
What are the odds of seeing Fairyland in the future?
Re: Daevinity Worldbuilding Info
Posted: Fri Apr 10, 2015 8:02 am
by DanielH
For that matter, we’ve never actually had a scene set in Heaven either.
Re: Daevinity Worldbuilding Info
Posted: Fri Apr 10, 2015 8:28 am
by Alicorn
I don't have any major characters who go there, but if we, I don't know, decided to pick up with the flock of elementals that moved into Fairyland in that one sandbox, or something, it could happen.
Re: Daevinity Worldbuilding Info
Posted: Tue May 05, 2015 4:27 pm
by DanielH
Cam, when he first went to Hell, managed to create things by imagining it works like parlor tricks. However, parlor tricks take intense concentration, and I got the impression creating things was pretty much effortless. Are they the same except for the level of concentration required? How does one do it: just concentrate on the desired result and have it happen if it’s a thing that can happen, or is there more of a trick to it? Do spontaneously-appearing daeva know how to do their type of magic as soon as they appear?