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Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Wed Apr 01, 2015 9:21 pm
by Eva
Bluelantern wrote:
That sounds like a useful use for slaves
Congratulations, you've just made Eyesocket and Shadescast even worse places to live. I hope you're happy.
Bluelantern wrote: Scrolls are re-usable? How magecraft magic would interact with someone that has other magical powers and tried to mix them with magecraft?
Scrolls have 'cooldowns', effectively: once you've used a particular scroll type, you won't be able to use it again until you forget what using that type of scroll felt like. Metaphyscially, as long as you still have pieces of the discarded spell machinery lying around, you can't set up a new set of it.

Magecraft interacting with other magical powers: Well, that would depend on the other powers. Care to give a few examples?

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Wed Apr 01, 2015 10:08 pm
by Bluelantern
Eva wrote:
Bluelantern wrote:
That sounds like a useful use for slaves
Congratulations, you've just made Eyesocket and Shadescast even worse places to live. I hope you're happy.
I am sorry, I cant believe this... I actually wrote "Useful use" god, this is sooo embarassing.
Eva wrote:
Bluelantern wrote: Scrolls are re-usable? How magecraft magic would interact with someone that has other magical powers and tried to mix them with magecraft?
Scrolls have 'cooldowns', effectively: once you've used a particular scroll type, you won't be able to use it again until you forget what using that type of scroll felt like. Metaphyscially, as long as you still have pieces of the discarded spell machinery lying around, you can't set up a new set of it.

Magecraft interacting with other magical powers: Well, that would depend on the other powers. Care to give a few examples?
about scrolls: there is a way to "clease" the spell bits in your head?

about magecraft: Not sure exactly, but for example imagine if someone tried to "ritualize" minting in such way that they could eventually create wishcoins out of will instead of pain? Or maybe elemental bending minus the elements being around? Or any sort of potion making minus the ingredients?

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Wed Apr 01, 2015 10:28 pm
by Eva
Bluelantern wrote: about scrolls: there is a way to "clease" the spell bits in your head?

about magecraft: Not sure exactly, but for example imagine if someone tried to "ritualize" minting in such way that they could eventually create wishcoins out of will instead of pain? Or maybe elemental bending minus the elements being around? Or any sort of potion making minus the ingredients?
Scroll garbage collection: Experienced mages have rituals for this sort of thing, but even they are unlikely to be able to re-use a scroll within a week of their last use.

Wishcoins: It would work on the Magecraft side, but given Wishcoins' natural resistance to being made out of anything but pain, I wouldn't necessarily focus on it as a potential research avenue. Ritualizing making wishes would be more likely to work.

Bending: Magecraft would almost certainly interface seamlessly with bending, given their shared focus on discipline and form. The result would likely be a Bender-Mage who could Bend without movement or sources of their element in the area.

Potion-Making: It would depend on the form of spiritual/metaphysical essences demanded by the potion-making: if they were non-mundane and not will-based, you would probably have to have a Core based in mundane chemistry or alchemy first before you tried to mess with foreign metaphysical forces.

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Fri Apr 03, 2015 9:17 pm
by Eva
Since my brief sandbox with Alicorn has ended, I am in need of more Sandboxi. Any volunteers?

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Fri Apr 03, 2015 10:32 pm
by Bluelantern
Eva wrote:Since my brief sandbox with Alicorn has ended, I am in need of more Sandboxi. Any volunteers?
I want to, but I am out of ideas, plus I am on a short trip that will end on sunday.

What kind of... jobs and functions magecrafters usually end up as?

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Sat Apr 04, 2015 11:29 pm
by Eva
Bluelantern wrote:
Eva wrote:Since my brief sandbox with Alicorn has ended, I am in need of more Sandboxi. Any volunteers?
I want to, but I am out of ideas, plus I am on a short trip that will end on sunday.

What kind of... jobs and functions magecrafters usually end up as?
Magecrafters are more likely than most to end up in the armed forces. Magic is a significant advantage on the battlefield, and as a result the military is often willing to finance their education. They are also likely to be in the service of the nobility, serving out contracts to the patrons that paid their way through their apprenticeships. Depending on the country, they may also be part of the priesthood. Journeymen mages with no patron are rare, but do exist: Many of the new factories that are being built in Mark (industrial heart of Grand Victoria) run on mage power, since the number of available freemages has finally risen to the point at which you can find a replacement in a hurry if the mage who turns the factory's gears gets run over by a carriage.

Major schools of training generally produce similar types of mages: Kinetic adepts are one of the more common types, since moving things is easy to ritualize and useful for a wide variety of purposes. Militaries often train fire adepts, both to extinguish and set blazes: they also tend to give their kinetic mages supplemental training with firearms.

Proper conjurors are highly coveted and often fought over, but the extensive lengths necessary to train them make them rare. Biomancers or surgeon-adepts are even rarer: ritualizing healing when so much of the process is performed by the patient's body requires an unusually strong will.

It's basically unknown for a mage to develop anything in the social sciences - to create an Implement that was "Argumentation" or "Communication." This has not stopped them from trying, but the intricacies of changing someone's mental state are difficult enough to reproduce consistently that no-one has managed it yet.

Re: Gap Setting & Isabella/Scarlet Template for Sandboxen

Posted: Thu Apr 09, 2015 1:03 pm
by Bluelantern
How long it takes for magecraft to develop to a point until it becomes somehow "cost effect"? or stop being so expensive?