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Re: Daevinity Worldbuilding Info

Posted: Mon Nov 10, 2014 10:35 am
by DanielH
It’s not a problem; she produces pplenty to keep her in supply if she rations then.

Below is my understanding of daeva (and limboite) society. All of these sre uncertain; I’m sure I’m wrong somewhere below (or it hasn’t been considered in depth). Consider this to be under the blanket questions “Is this correct? Am I missing anything big?” My original purpose with this line of thought is to see what naturally-occuring daeva might do with their time and what templates could theoretically appear as natural daeva; I’m including Limbo for completeness.

As I understand it, fairy society is a lot like human society in most ways, including its own economy and most professions the same or at least with close equivalents (with a few exceptions both ways: no fairies have jobs helping other fairies move their stuff from one house to another, and no humans employing telekinesis as part of a performance art). Demon society is fairly different, given automatic post-scarcity. It’s service-based if anything, there are more hermit demons than hermit humans, for the non-hermits social status is more knowledge-based than stuff-based (everybody has the best car, but it’s harder to keep up with the latest fashion). There’s probably conspicuous nonconsumption. Angel society is somewhere between demon and human: everybody still can have the coolest car or whatever, but it’s more work and production of specialty goods is still centralized. Hermits can exist as easily as, but less comfortably than, with demons. Limboites build villages aroexistingscattered structures; they don’t need anything and can live alone, but it’s uncomfortable and they will make miles of irrigation from somebody’s house if possible. They don’t have many natural resources relative to population, so they have only a little if any natural economy. A few people probably brought ore-producing mines, or car dealerships, or similar; if non-summoners would stop dying and bringing useless digital watches, they could probably build a better infrastructure and standard of living than we have now, and possibly even get faster advancement per capita; the problem is their resources are growing slower than the population.

Some professions, such as police (or equivalent with other social structure; every society with crime needs criminal investigation) are necessary in all of these. Demons can still trap each other in black holes or otherwise hugely inconvenience each other, fairies and limboites can have theft or kidnapping problems, even angels will still have stalking and sexual abuse even if they seem least able to harm each other. Teachers are also necessary; even if schooling would no longer be compulsory, there would still be people who want to learn and who don’t know basic things like the local language. Other professions, like medical doctor, are only necessary in vastly different forms if at all for any of these. One might still go to a doctor for advice on new limbs (although it appears that even Cam didn’t) or other major body modifications, but not for the flu, cancer, appendicitis, or annual checkups.

Re: Daevinity Worldbuilding Info

Posted: Mon Nov 10, 2014 11:06 am
by Alicorn
This is mostly right. I think of Hell as being anarchy, with people declining to hassle each other because they all have equal magical power and can if nothing else copy each other's inconveniencing strategies wholesale, but expect there are rules and enforcement mechanisms in communities in Heaven and Limbo and definitely Fairyland.

Cam didn't have to consult anyone about his wings and tail because he wanted wings like sets he'd already seen and could just directly copy them and the underlying necessary muscle structure, plus simple modifications he could make in his head (color, band of no pain nerves). If he wanted something he'd never seen before he'd want to do some research and there are probably demons who collect information on that kind of thing, likewise with angels who know how to turn yourself into a thing with a thousand eyes and six wings that is constantly on fire or whatever's fashionable lately.

Re: Daevinity Worldbuilding Info

Posted: Mon Nov 10, 2014 11:34 am
by DanielH
I was thinking consulting somebody even for simple wings would be a good idea so they could suggest “band of no pain nerves” or “this small change to natural demon wings improves aerodynamics”. But I guess even in real life there are things people say you should consult a doctor for but very few people actually do.

Re: Daevinity Worldbuilding Info

Posted: Mon Nov 10, 2014 12:07 pm
by Bluelantern
Limboites build villages aroexistingscattered structures
Typo.

Re: Daevinity Worldbuilding Info

Posted: Mon Nov 10, 2014 12:17 pm
by DanielH
What? There’s no typo there. I don’t know what you’re talking about. Completely unrelatedly, I love the edit feature.

Usually I’m better at noticing when my keyboard eats characters.

Re: Daevinity Worldbuilding Info

Posted: Thu Dec 04, 2014 11:34 am
by Bluelantern
People that die together (car crash, natural disaster, etc.) will show up how close to each other? If thousands died in a single moment at the same place could they appear crowded?

Re: Daevinity Worldbuilding Info

Posted: Thu Dec 04, 2014 12:46 pm
by Lambda
DanielH wrote:What? There’s no typo there. I don’t know what you’re talking about. Completely unrelatedly, I love the edit feature.

Usually I’m better at noticing when my keyboard eats characters.
I still see it.

Re: Daevinity Worldbuilding Info

Posted: Thu Dec 04, 2014 12:55 pm
by DanielH
That’s… odd. I tried to fix it, and thought I checked, before making the other post. I’ll just leave it this time; it’s still understandable, and I’m not at a real computer.

Anyway, I was wondering what sorts of sensory modalities can go with daeva powers. Can fairies feel masses they move, or angels feel what they’re working with? If not, could an angel turn a nuclear bomb into cloudfluff if they thought the bomb was just a sphere of metal?

Re: Daevinity Worldbuilding Info

Posted: Thu Dec 04, 2014 1:19 pm
by Alicorn
I imagine daeva as getting some feedback from what they do, but it's not synaesthetic or very detailed. If a fairy moves a thing, they can tell that it's them doing it and not somebody or something else, but this isn't proprioceptive (the thing doesn't feel like part of them, even temporarily) and they won't notice automatically if the thing is suddenly under more forces than their teekay, and it doesn't matter how heavy it is or if that changes. If an angel changes a thing, they can tell that it's them doing it and tell how far they've gotten in the process if interrupted and how far they're pushing the generous limits on similarity of density and volume, but they don't get a sense of what the original state of the thing was if they were mistaken (so, yes to the bomb to cloudfluff), nor a sense that isn't based on knowing what they were just now trying to do of what the thing is like after tampering. If a demon makes a thing, they can tell that it's them doing it, they can tell if they try to make something that they don't have enough information to make (but don't automatically learn what more they need to know), they can tell how far they got and where to pick up from there if they get interrupted (and that they will need to start over if they're interrupted in the process of making something that needs to be made all in one go, such as something that is supposed to appear in midair and do something there before falling); they don't automatically read books as they make them or otherwise get insight into things they're copying instead of constructing from complete information.

Re: Daevinity Worldbuilding Info

Posted: Thu Dec 04, 2014 1:35 pm
by Bluelantern
Could you find something like this http://welcometoyielding.tumblr.com/pos ... imagine-if in Fairyland?

What would the average Daeva do if they are in a situation where they are unbound on an alternate Earth? Would most of them try to take over for *evil* purposes?