Re: Elcenia Mafia Game Thread
Posted: Sat Apr 18, 2015 9:28 pm
This is a long post, because I have a lot of people I want to reply to. I just got back today; I hope to be more regularly available throughout most of the game. I sorted the post into subsections; the first section is in rough chronological order by what I’m replying to.
tl;dr: I say things, much of which are game related; I will post my list later.
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Before either section, I have something I want to say for the mods; I’m putting it here so it’s easy to find. There’s no bold text after this.
There has been some discussion of this and it wasn’t clarified, but I feel like asking might help: Mods, what information should we expect to get when people die? Role and affiliation but not powers, again, or something else? Unless stated otherwise I will assume it has "the implied qualifier 'unless something is going on' ".
Non–role speculation replies
I’m wary of being swayed by Aestrix’s arguments (in full generality) because of her Mysterious Air of Convincingness, but those do sound like things Aestrix would probably say about anybody if given time; she said some of those things on Day 1 last game.
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I agree with Shoal that PDV seems suspicious, but I’m willing to give him the benefit of the doubt for now. If more than one person dies tonight, though, I will vote for PDV.
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Kappa, I did not actually intend to read your swearing on your mother’s grave as a worldbuilding detail; if you wanted to actually give a hint about your role I expect you’d be a bit more obvious that that’s what you were doing. It’s a common enough expression that I had not fully considered the possibility that your actual mother (or even your in-game mother) was dead. I probably would not have attempted to make a joke about it if I’d thought more. Even though it appears you don’t particularly mind my doing that, I’m sorry; if you do mind I’m sorrier.
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The word as originally intended doesn’t apply as well in this case because despite your sadfeels at killing Aestrix, you still now think it is in your best interests to do so. Of course, language evolves and its meaning is getting wider and wider.
Role suspicion replies
I’m not sure whether or not it makes sense for dragonishes to be able to absorb a kill (there are ways to die which kill all the forms). I strongly suspect, though, that if you are correct then it is probably bad for any dragons who are thus stuck in natural form if a shren loses a form too.
If I have a pro-town role, then it appears in Summons at least once. I’m skimming Summons and will write up my guess for the role of every character there under the assumption that they are in the game and pro-town; the one I write for my own role will be correct. To avoid information from being different amounts of specific, I will list each role as though it were fact, and will answer any questions about that role that anybody has (to the extent of the information I expect somebody playing that role will have available).
For example, if my list was
tl;dr: I say things, much of which are game related; I will post my list later.
--
Before either section, I have something I want to say for the mods; I’m putting it here so it’s easy to find. There’s no bold text after this.
There has been some discussion of this and it wasn’t clarified, but I feel like asking might help: Mods, what information should we expect to get when people die? Role and affiliation but not powers, again, or something else? Unless stated otherwise I will assume it has "the implied qualifier 'unless something is going on' ".
Non–role speculation replies
I’m wary of being swayed by Aestrix’s arguments (in full generality) because of her Mysterious Air of Convincingness, but those do sound like things Aestrix would probably say about anybody if given time; she said some of those things on Day 1 last game.
--
I agree with Shoal that PDV seems suspicious, but I’m willing to give him the benefit of the doubt for now. If more than one person dies tonight, though, I will vote for PDV.
--
Kappa, I did not actually intend to read your swearing on your mother’s grave as a worldbuilding detail; if you wanted to actually give a hint about your role I expect you’d be a bit more obvious that that’s what you were doing. It’s a common enough expression that I had not fully considered the possibility that your actual mother (or even your in-game mother) was dead. I probably would not have attempted to make a joke about it if I’d thought more. Even though it appears you don’t particularly mind my doing that, I’m sorry; if you do mind I’m sorrier.
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That was in IRC, and the log is not updated; I’ll finish reading through what’s there (unless they’re reusing the channel for this game, in which case I will finish reading through what isn’t about this game), update the logs one last time, and then quit the channel. In the meantime, here is the exact quote of that section:kappa wrote: Also, [Aestrix's] post contains a claim with no citation that "Alicorn admitted that our roles are not up to the random number god, but picked based on what would be interesting and unexpected". I have skimmed the first posts of this and the OOC thread and found no such statement, and I don't remember hearing one. I acknowledge that I could be forgetting and failing to find it. Can someone find the citation, please?
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(04:08:59 PM) omegabeta: i am curious how much of effulgent mafia role assignment was random vs not
(04:09:06 PM) Shoal: oh. so probably just random coincidence
(04:09:22 PM) DanielH: I can *completely* see Renée being extra-susceptible to Chelsea.
(04:09:38 PM) Aestrix: Same, Tamien.
(04:09:54 PM) DanielH: Also, Alicorn, how would a Chelsea’d Alex’s shoulder Bella react?
(04:13:19 PM) Alicorn: The shoulder Bella is as susceptible as Alex themself but would retain most other properties.
(04:13:41 PM) Alicorn: role assignment is not random. I do it in a way that I think will be both nonobvious and fun.
(04:14:03 PM) Aestrix: Awwww, you picked Libby for me, thank you so much <3
(04:14:20 PM) Aestrix: I had a blast with it! :D
(04:14:35 PM) Alicorn: ^^
(04:15:18 PM) omegabeta: that makes me even happier about being sherlock
(04:15:26 PM) omegabeta: and i was already very happy about being sherlock
It is supposedly a specific type of commitment: limiting the options of your future self because otherwise your future self will choose something you presently don’t want. For example, you could talk about “precommitment” with Kavka’s Toxin (approximately equivalent to Parfit’s Hitchhiker); in that case, you decide at one point that in the future you’ll do something, knowing that in the future you’ll think “I wish I didn’t have to do this”.anthusiasm wrote:Also, does "precommit" have any meanings that can't just be covered by the word "commit"?
The word as originally intended doesn’t apply as well in this case because despite your sadfeels at killing Aestrix, you still now think it is in your best interests to do so. Of course, language evolves and its meaning is getting wider and wider.
Role suspicion replies
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from sandboxen.amountsOfDragon import vocabulary
If I have a pro-town role, then it appears in Summons at least once. I’m skimming Summons and will write up my guess for the role of every character there under the assumption that they are in the game and pro-town; the one I write for my own role will be correct. To avoid information from being different amounts of specific, I will list each role as though it were fact, and will answer any questions about that role that anybody has (to the extent of the information I expect somebody playing that role will have available).
For example, if my list was
Hypothetical List based of Effulgence Mafia game
and I was actually Eights, I would answer questions about how Eights’s power worked to the best of what the mods would tell me, and I would answer questions about any of the others to the extent of what I think the mods would tell me. This is a nice compromise between actually coming up with a bunch of powers and giving equal information for all of them.