Search found 9 matches

by Cheesefondue
Thu Feb 22, 2018 3:24 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Magical (in)compatibilities Complete incompatible: * Music of Creation and Enlightened magic; the first projects their understanding on reality, the second understands reality as it is. Mostly incompatible: * Soul magic and Ten thousand voices (it’s hard to use Ten thousand voices without using up t ...
by Cheesefondue
Thu Feb 22, 2018 3:23 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Music of creation, Divine magic Caster names: Gods, Changers (of the way), Demons (also a term used for those using the Ten thousand voices magic), Artists Idea: Artists have a burningly clear idea of how creation works, and a crisp and certain vision of how they can change it and influence it. They ...
by Cheesefondue
Thu Feb 22, 2018 3:23 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Soul magic, Growing pains Caster names: Patient ones, One-shot wonders, Sparks, Soul mage. Idea: The concept of soul magic is very simple: the Sparks diverts part of their natural magical energy into a personal magic reservoir, which they can use to power many magical effects. This reservoir can ...
by Cheesefondue
Thu Feb 22, 2018 3:22 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Enlightened magic, Rando Caster names: Wise Student, Seers, Randos, Erratics Idea: Humans often have moments of insight and understanding. In those moments, a Seer can reach into the world, using their flash of insight and enlightenment to change, to change whatever the subject of their ...
by Cheesefondue
Thu Feb 22, 2018 3:21 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Death force, Life force Caster names: Death blades, Healers, Gatekeepers Idea: A Death blade is a Host who has sacrificed themselves to resurrect as a new version. They are unaging (or at least can age at any pace and in any direction they prefer), and are superbe healers of themselves and of others ...
by Cheesefondue
Thu Feb 22, 2018 3:21 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Blood magic, Old magic, Family power Caster names: Aristocrats, Snobs, Lineaged, Pretenders Idea: A blend of contract magic with other types of magic. It was realised that very specific restrictions could empower more versatile effects from contract magic. One major restriction would be that the ...
by Cheesefondue
Thu Feb 22, 2018 3:21 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Ten thousand voices Caster names: Spiritual leaders, Channellers, Demons, Hosts Idea: The world is filled with shards - small fragments of spirits, souls, or something. They seem to have very limited personalities, and specific powers - making liquids lighter, dampening sounds, increasing anger in ...
by Cheesefondue
Thu Feb 22, 2018 3:20 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Re: Setting: Magical Systems

Contract magic, Magical repeats Caster names: Contractors, (Time-)Stutterers Idea: Great events - floods, large battles, festivals - often generate avatars. These avatars are spirits of that event, and often don’t want to die as the event resolves and ends. A clever Stutterer can pass a contract w ...
by Cheesefondue
Thu Feb 22, 2018 3:18 am
Forum: Creations
Topic: Setting: Magical Systems
Replies: 9
Views: 6657

Setting: Magical Systems

Here are some ideas for magic systems I've been playing around with. Basically most of them are designed either for game theory challenges (especially soul magic) or for allowing smart protagonists to do interesting things: *Contract magic: Make deals with the avatars of past events, allowing a ...